Our PC Performance Analysis for Forza Motorsport will go live once the game launches on October 10th. And yes, even with full Ray Tracing, the NVIDIA RTX4090 can provide a smooth-as-butter gaming experience. While Forza Motorsport does appear to have some issues, it can certainly run smoothly on a high-end PC system. This is a Known Issue, and Turn10 is currently looking into it. According to the developers, both NVIDIA DLSS and AMD FSR may not give the expected performance boost on PC. This small DLSS Quality boost also falls in line with what Turn10 has stated about Forza Motorsport. And, with DLSS Quality, we get a small performance boost. Still, NVIDIA’s high-end GPU is able to provide more than 60fps in this demanding benchmark scene. It’s powered by the NVIDIA Ada Lovelace architecture and comes with 24. Grimspoon RTX 4090 FE i7-13700k 64GB DDR5 20 min. Experience ultra-high performance gaming, incredibly detailed virtual worlds, unprecedented productivity, and new ways to create. It brings an enormous leap in performance, efficiency, and AI-powered graphics. With NVIDIA DLAA, the RTX 4090 drops to 76fps/80fps. The NVIDIA® GeForce RTX 4090 is the ultimate GeForce GPU. The PC version also supports DirectStorage, and will pre-compile its shaders when you first launch it. However, Turn10 has stated that it plans to bring RTGI via a post-launch update. Forza Motorsport currently features only ray-traced ambient occlusion and reflections. Furthermore, we did not experience any stutters during our testing phase.īefore continuing, I should note that similar to the Xbox version, the PC version does not feature RTGI. So yeah, contrary to some early PC performance reports, the game can run buttery smooth on a high-end PC system. I even had enough headroom to set OBS to an 8K canvas and upscale my 1440p game capture to 8k within OBS and record using the dual encoder chips, and still not see a significant impact.At Native 4K/Ultra Settings/Full Ray Tracing, the NVIDIA GeForce RTX 4090 can push a minimum of 79fps and an average of 84fps. You wouldn’t even know you were recording, even on the highest quality preset. While game streaming, I saw mostly the same performance recording as other GPUs in Spider-Man Remastered (though other games will see more benefits) with H.264, but then encoding with AV1… had negligible impact on game performance at all. In my testing in this video, P6 and P7 were basically the exact same result on RTX 2000, 3000, and 4000 GPUs, and competed with X264 VerySlow in quality. This comes with an update to the NVENC encoder SDK within OBS Studio, now presenting users with 7 presets (akin to X264’s “CPU Usage Presets”) scaling from P1 being the fastest/lowest quality to P7 being the slowest/best quality. (Plus it didn’t work with AV1.) StreamingĪs a result of the aforementioned improvements in encoder speed, streaming and recording your screen, camera, or gameplay is a far, far better experience. This sounds like how Intel’s Hyper Encode was supposed to work-Hyper Encoder instead separating GOPs (Group of Pictures or frames) among the iGPU and dGPU with Arc-but in all of my tests, I only found Hyper Encode to slow down the process, rather than speeding it up. They do this by splitting up the video frames into horizontal halves, encoding the halves on the separate chips, and then stitching back together before finalizing the stream. But the new dual encoder chips allow both H.265 and AV1 to be used to encode 8K60 video, or just faster 4K60 video. Performance-wise, AV1 performs about as fast as H.265/HEVC on the RTX 4090.
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